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Thursday, April 29, 2010

tips:

  • make a new layer for each "page"
  • give each page 10+ frames on the timeline
  • be sure your labels occur at different points on your timeline

a tutorial of what we have been doing...

http://www.vineyardesigns.com/tutorials/flash/website/index.shtml

Tuesday, April 27, 2010

Flash Site Requirements...

  • 5+ "pages"
  • An entertaining topic
  • transition animations
  • content/images on every page
  • intro movie & loading page

To make your buttons work/navigate

use this code once you have established your timeline:


yourButtonsInstanceName.addEventListener(MouseEvent.CLICK, onClick);

function
onClick(event:MouseEvent):void
{
gotoAndPlay("Your Frame Label Here");
}


you will need to replace everything in bold/pink above...

Thursday, April 15, 2010

adding navigation to your flash...

first make new layers for each page and then add frame labels for those pages:

a tutorial guide is here:

http://www.republicofcode.com/tutorials/flash/basicwebsite/

though, unlike the tutorial make each page on a separate layer and give some space/frames between then for our transitions we will add later.

Monday, April 12, 2010

code for buttons...

myBtn.buttonMode = true;


myBtn.addEventListener(MouseEvent.ROLL_OVER,animIn);
myBtn.addEventListener(MouseEvent.ROLL_OUT,animOut);



function animIn(event:MouseEvent):void {
event.target.gotoAndPlay("over");
}
function animOut(event:MouseEvent):void{
event.target.gotoAndPlay("out");
}

Example buttons...

your buttons can be much more interesting than these!!!


'






FLASH BUTTONS!!!

creating a menu and then a website in flash is fun, although a hair confusing... here is a link to a tutorial of what we will be doing in class:

buttons:
http://schoolofflash.com/blog/2008/05/flash-cs3-tutorial-movie-clip-buttons/

start with buttons (they are animated! fun!) then we can add them to a website, which is fairly simple...

Flash is an animation program that can prove useful for the web, most notably for it entertainment properties. It works with a timeline, layers and scenes to create basic animations...

Action scripting: the code used to make your button work!

homecodeexplained.gif

code to copy:

everything in BOLD and Italics needs to be changed to match what you have in your Flash movie/document:


yourButtonsInstanceName.addEventListener(MouseEvent.CLICK, onClick);

function
onClick(event:MouseEvent):void
{
gotoAndPlay("Your Frame Label Here");
}


Tuesday, April 6, 2010

Stop and Play buttons

Create 3 new layers at the top of your movie:
  • actions
  • stop button
  • play button
add a keyframe for each of these to the end of your movie

Create buttons on each layer

Give them instance names

Add action Scripting to them
homecodeexplained.gif
*****
you will need to replace the items in hot pink with your button instance name (from properties window) and your function name (you make this up!)...

*****
yourButtonsInstanceName.addEventListener(MouseEvent.CLICK, functionname);

function
functionname(event:MouseEvent):void
{
stop();
}

yourButtonsInstanceName.addEventListener(MouseEvent.CLICK, functionname);

function
functionname(event:MouseEvent):void
{
play();
}

you will need to replace the items in hot pink with your button instance name (from properties window) and your function name (you make this up!)...

step by step instructions here...

Monday, April 5, 2010

Tell a story with Flash

REQUIREMENTS:

  • 10 layers
  • 250 frames
  • "Stop()" command at the end of the movie
  • tell a story (i.e. have a beginning, middle and end)
  • have a background/context
  • "start" and "stop" buttons